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Cities skylines mods reddit
Cities skylines mods reddit







  1. Cities skylines mods reddit mod#
  2. Cities skylines mods reddit update#
  3. Cities skylines mods reddit code#

Cities skylines mods reddit mod#

Please follow the Advanced Mod Setup page to do so.

cities skylines mods reddit

However, if you wish to have intellisense (autocompletion and such) then you should use Visual Studio and add a reference to ICities.dll. You can use any text editor to do this such as Notepad, Notepad++, Sublime, Atom.

Cities skylines mods reddit code#

To create mods you basically just write C# code with classes (or 1 class) that implement the ICities interfaces. YourModName.dll (your automatically compiled dll is placed here).It should look like this: /Mods/YourModName/Source/YourModName.cs See Folder Structure basically it's located in %LOCALAPPDATA%\Colossal Order\Cities_Skylines\Addons\Mods.Ĭreate a folder with the name of your mod in there, then create a Source folder within that, and then create a C# file within the Source folder. To get started on your first mod all you have to do is create a folder for your mod in the mods folder. Mod settings UI| Mod Options Panel - Create a UI page for your mod with custom settings.

Cities skylines mods reddit update#

  • IThreading - Update loop, simulation time stuff, add action to simulation/main thread,.
  • ITerrain - Heightmap management, change heights.
  • IMilestones - Unlock milestones, change population target of the next milestone.
  • ILevelUp - Modify how buildings (resedential,commercial,industry,office) are leveled up, modify eduction, land value, wealth, service progress.
  • IEconomy - Set/give money, Change the cost of anything (construction, relocation, maintenance, refunds).
  • IDemand - Change demand of residents, commercial and industry.
  • IChirper - Remove chirper messages, change position, hide.
  • IAreas - Unlock areas, change price of areas, change how areas are unlocked.
  • ILoading - Callbacks when maps are loaded, change theme of maps.
  • Not everything is listed here so make sure to look at the ICities Modding API page to see exactly what you can do. Here are some examples you could do and things you can't do with basic mods. If that's the case you can start creating advanced mods by following this setup guide. There are obviously some limitations to basic mods, it's a good starting point to create mods but at some point you will probably find out that you want to do more. This means that creating a basic mod is much easier and setting up is as simple as creating a folder and a file. This is not the place for those and they will be removed.This guide is for setting up a project for a basic mods that use the ICities API.īasic mods are compiled from c# source files when the game starts into a dll. Please do not ask questions that are already answered in the FAQ. This includes asking for help installing mods if you have a pirated copy of the game. If you notice a bug or something I forgot to update, please don't hesitate to let me know on twitter :) Welcome to CitiesSkylinesModdingĪ place for creators to discuss projects, reveal their projects and seek advice for modding Cities: Skylines Rules This is u/Elektrix_Or_GTard speaking, how'dya-do! I'm currently in the process of updating the old reddit styling. Topographic Lines Toggle is really good when you're trying to make roads follow contour lines, or finding a good place to put down a large building.

    cities skylines mods reddit

    Loading screen mod is cool because you get to see just how hard the game is fucking your RAM. Cities: Skylines Steam Workshop Hello Old Redditors! Network extensions 2 gives you a bunch of neat new roads.









    Cities skylines mods reddit